<layout>
	<item name="a" locked="no">
		<state name="default">
			<srcFile><![CDATA[ingame_UI_atlas_hires.png]]></srcFile>
			<srcRect x="128" y="768" w="128" h="128" />
		</state>
		<state name="pressed">
			<srcFile><![CDATA[ingame_UI_atlas_hires.png]]></srcFile>
			<srcRect x="128" y="896" w="128" h="128" />
		</state>
		<dstRect x="730" y="630" w="93" h="93" />
	</item>
	<item name="b" locked="no">
		<state name="default">
			<srcFile><![CDATA[ingame_UI_atlas_hires.png]]></srcFile>
			<srcRect x="256" y="768" w="128" h="128" />
		</state>
		<state name="pressed">
			<srcFile><![CDATA[ingame_UI_atlas_hires.png]]></srcFile>
			<srcRect x="256" y="896" w="128" h="128" />
		</state>
		<dstRect x="825" y="610" w="93" h="93" />
	</item>
	<item name="a+b" locked="no">
		<state name="default">
			<srcFile><![CDATA[ingame_UI_atlas_hires.png]]></srcFile>
			<srcRect x="896" y="768" w="128" h="128" />
		</state>
		<state name="pressed">
			<srcFile><![CDATA[ingame_UI_atlas_hires.png]]></srcFile>
			<srcRect x="896" y="896" w="128" h="128" />
		</state>
		<dstRect x="920" y="590" w="93" h="93" />
	</item>
	<item name="c" locked="no">
		<state name="default">
			<srcFile><![CDATA[ingame_UI_atlas_hires.png]]></srcFile>
			<srcRect x="768" y="0" w="128" h="128" />
		</state>
		<state name="pressed">
			<srcFile><![CDATA[ingame_UI_atlas_hires.png]]></srcFile>
			<srcRect x="768" y="128" w="128" h="128" />
		</state>
		<dstRect x="730" y="520" w="93" h="93" />
	</item>
	<item name="d" locked="no">
		<state name="default">
			<srcFile><![CDATA[ingame_UI_atlas_hires.png]]></srcFile>
			<srcRect x="768" y="256" w="128" h="128" />
		</state>
		<state name="pressed">
			<srcFile><![CDATA[ingame_UI_atlas_hires.png]]></srcFile>
			<srcRect x="768" y="384" w="128" h="128" />
		</state>
		<dstRect x="825" y="500" w="93" h="93" />
	</item>
	<item name="c+d" locked="no">
		<state name="default">
			<srcFile><![CDATA[ingame_UI_atlas_hires.png]]></srcFile>
			<srcRect x="1024" y="768" w="128" h="128" />
		</state>
		<state name="pressed">
			<srcFile><![CDATA[ingame_UI_atlas_hires.png]]></srcFile>
			<srcRect x="1024" y="896" w="128" h="128" />
		</state>
		<dstRect x="920" y="480" w="93" h="93" />
	</item>
	<item name="bSp" locked="no">
		<state name="default">
			<srcFile><![CDATA[ingame_UI_atlas_hires.png]]></srcFile>
			<srcRect x="768" y="512" w="128" h="128" />
		</state>
		<state name="pressed">
			<srcFile><![CDATA[ingame_UI_atlas_hires.png]]></srcFile>
			<srcRect x="768" y="640" w="128" h="128" />
		</state>
		<dstRect x="930" y="100" w="93" h="93" />
	</item>
	<item name="t" locked="yes">
		<state name="default">
			<srcFile><![CDATA[ingame_UI_atlas_hires.png]]></srcFile>
			<srcRect x="900" y="0" w="475" h="20" />
		</state>
		<state name="pressed">
			<srcFile><![CDATA[ingame_UI_atlas_hires.png]]></srcFile>
			<srcRect x="900" y="0" w="475" h="20" />
		</state>
		<dstRect x="80" y="30" w="475" h="20" />
	</item>
	<item name="t2" locked="yes">
		<state name="default">
			<srcFile><![CDATA[ingame_UI_atlas_hires.png]]></srcFile>
			<srcRect x="900" y="0" w="475" h="20" />
		</state>
		<state name="pressed">
			<srcFile><![CDATA[ingame_UI_atlas_hires.png]]></srcFile>
			<srcRect x="900" y="0" w="475" h="20" />
		</state>
		<dstRect x="700" y="30" w="475" h="20" />
	</item>
	<item name="dpad" locked="no">
		<state name="default">
			<srcFile><![CDATA[ingame_UI_atlas_hires.png]]></srcFile>
			<srcRect x="0" y="0" w="256" h="256" />
		</state>
		<state name="down">
			<srcFile><![CDATA[ingame_UI_atlas_hires.png]]></srcFile>
			<srcRect x="256" y="256" w="256" h="256" />
		</state>
		<state name="down-left">
			<srcFile><![CDATA[ingame_UI_atlas_hires.png]]></srcFile>
			<srcRect x="512" y="512" w="256" h="256" />
		</state>
		<state name="down-right">
			<srcFile><![CDATA[ingame_UI_atlas_hires.png]]></srcFile>
			<srcRect x="256" y="512" w="256" h="256" />
		</state>
		<state name="left">
			<srcFile><![CDATA[ingame_UI_atlas_hires.png]]></srcFile>
			<srcRect x="256" y="0" w="256" h="256" />
		</state>
		<state name="right">
			<srcFile><![CDATA[ingame_UI_atlas_hires.png]]></srcFile>
			<srcRect x="512" y="0" w="256" h="256" />
		</state>
		<state name="up">
			<srcFile><![CDATA[ingame_UI_atlas_hires.png]]></srcFile>
			<srcRect x="0" y="256" w="256" h="256" />
		</state>
		<state name="up-left">
			<srcFile><![CDATA[ingame_UI_atlas_hires.png]]></srcFile>
			<srcRect x="0" y="512" w="256" h="256" />
		</state>
		<state name="up-right">
			<srcFile><![CDATA[ingame_UI_atlas_hires.png]]></srcFile>
			<srcRect x="512" y="256" w="256" h="256" />
		</state>
		<dstRect x="60" y="530" w="160" h="160" />
	</item>
	<item name="load" locked="no">
		<state name="default">
			<srcFile><![CDATA[ingame_UI_atlas_hires.png]]></srcFile>
			<srcRect x="0" y="768" w="128" h="128" />
		</state>
		<state name="pressed">
			<srcFile><![CDATA[ingame_UI_atlas_hires.png]]></srcFile>
			<srcRect x="0" y="896" w="128" h="128" />
		</state>
		<dstRect x="310" y="0" w="93" h="93" />
	</item>
	<item name="perso1" locked="yes">
		<state name="default">
			<srcFile><![CDATA[ingame_UI_atlas_hires.png]]></srcFile>
			<srcRect x="768" y="768" w="128" h="128" />
		</state>
		<state name="pressed">
			<srcFile><![CDATA[ingame_UI_atlas_hires.png]]></srcFile>
			<srcRect x="768" y="896" w="128" h="128" />
		</state>
		<dstRect x="0" y="0" w="93" h="93" />
	</item>
    <item name="perso2" locked="yes">
		<state name="default">
			<srcFile><![CDATA[ingame_UI_atlas_hires.png]]></srcFile>
			<srcRect x="640" y="768" w="128" h="128" />
		</state>
		<state name="pressed">
			<srcFile><![CDATA[ingame_UI_atlas_hires.png]]></srcFile>
			<srcRect x="640" y="896" w="128" h="128" />
		</state>
		<dstRect x="930" y="0" w="93" h="93" />
	</item>
</layout>
